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Luma

Game Opportunity Radar · MVP

Decide what is worth testing before you fund development

This is not an AI prediction of the next hit. It is a transparent project screen: first check whether the initial release can ship, then decide whether a deeper market and competitor report is worth paying for.

The first version is a content-and-tool page inside Luma Game Hub

There is no need to split it into a separate site yet. This page first validates three signals: creator traffic, completed evaluations, and explicit requests for a paid full report. If those signals appear, the feature can become a standalone Game Opportunity Radar product.

Browser-only first screen

MVP delivery fit

Select your real constraints to check whether a first release can fit the budget and schedule. The result updates instantly.

Example defaults: change any option before treating this as your assessment.

Delivery-fit score

69/ 100

Ready for a small validation
How small the first release should be
Ship one core loop, one map, three content variations, one onboarding flow, and one measurable monetization experiment.
First monetization test
Validate repeat play first, then test only one supporter pack, one-time premium unlock, or ad-free version. Do not launch ads, subscriptions, and a store at once.
Largest current risk
A solo project must cover development, content, art, testing, and acquisition, so non-core features need to be cut early.
Evidence to collect next
Next, collect 10 target-user conversations, 30 qualified landing-page visits, and at least 3 explicit payment-intent replies before expanding development.

This is an MVP delivery-fit screen based on project constraints, not a revenue forecast, proof of market demand, or investment advice.

Your selections stay on this page and are not sent to a server. Only anonymous “result updated” and “report request clicked” events are recorded.

The three things that actually need evidence

1. Are creators actively choosing a direction?

Look for developers willing to enter a real platform, budget, and schedule rather than merely reading a generic article.

2. Can the proposed direction ship?

Reduce the first release to one core loop, one map, and one ending condition instead of treating a large vision as an MVP.

3. Will anyone pay for deeper analysis?

Collect explicit report requests or prepayment intent before building a database, AI reports, and subscriptions.

What the product could charge for later

  • One-off opportunity reports covering competitors, target players, first-release scope, validation metrics, and monetization tests.
  • A subscription database tracking platforms, genres, cases, updates, and risk signals.
  • A small-team advisory package that turns one idea into an executable 30-day MVP plan.

Evidence boundary: what this can and cannot tell you

The current score reflects project constraints and content complexity only. It does not use invented revenue, search volume, or success-rate data. It can expose an obviously oversized scope, but it cannot prove demand or guarantee profit. The result is not a revenue forecast, investment advice, or an official platform rating.

Would you pay for a full report?

Checkout is not live. The button below opens a prefilled email so real demand can be recorded. Include the platform, budget, schedule, and the question you most need to validate.

Request a full opportunity report

This currently records demand only and does not charge you automatically.

Frequently asked questions

Does this score predict game revenue?

No. It only screens first-release delivery risk using team, budget, timeline, platform, and genre complexity.

Are my selections uploaded?

No. The current evaluation runs entirely in the browser and sends no selections to a server.

Can I buy the full report now?

Automated payment is not live. You can submit a request by email, and any paid delivery would be confirmed separately.