Game Opportunity Radar · MVP
Decide what is worth testing before you fund development
This is not an AI prediction of the next hit. It is a transparent project screen: first check whether the initial release can ship, then decide whether a deeper market and competitor report is worth paying for.
The first version is a content-and-tool page inside Luma Game Hub
There is no need to split it into a separate site yet. This page first validates three signals: creator traffic, completed evaluations, and explicit requests for a paid full report. If those signals appear, the feature can become a standalone Game Opportunity Radar product.
Browser-only first screen
MVP delivery fit
Select your real constraints to check whether a first release can fit the budget and schedule. The result updates instantly.
Example defaults: change any option before treating this as your assessment.
Delivery-fit score
69/ 100
- How small the first release should be
- Ship one core loop, one map, three content variations, one onboarding flow, and one measurable monetization experiment.
- First monetization test
- Validate repeat play first, then test only one supporter pack, one-time premium unlock, or ad-free version. Do not launch ads, subscriptions, and a store at once.
- Largest current risk
- A solo project must cover development, content, art, testing, and acquisition, so non-core features need to be cut early.
- Evidence to collect next
- Next, collect 10 target-user conversations, 30 qualified landing-page visits, and at least 3 explicit payment-intent replies before expanding development.
This is an MVP delivery-fit screen based on project constraints, not a revenue forecast, proof of market demand, or investment advice.
Your selections stay on this page and are not sent to a server. Only anonymous “result updated” and “report request clicked” events are recorded.
The three things that actually need evidence
1. Are creators actively choosing a direction?
Look for developers willing to enter a real platform, budget, and schedule rather than merely reading a generic article.
2. Can the proposed direction ship?
Reduce the first release to one core loop, one map, and one ending condition instead of treating a large vision as an MVP.
3. Will anyone pay for deeper analysis?
Collect explicit report requests or prepayment intent before building a database, AI reports, and subscriptions.
What the product could charge for later
- One-off opportunity reports covering competitors, target players, first-release scope, validation metrics, and monetization tests.
- A subscription database tracking platforms, genres, cases, updates, and risk signals.
- A small-team advisory package that turns one idea into an executable 30-day MVP plan.
Evidence boundary: what this can and cannot tell you
The current score reflects project constraints and content complexity only. It does not use invented revenue, search volume, or success-rate data. It can expose an obviously oversized scope, but it cannot prove demand or guarantee profit. The result is not a revenue forecast, investment advice, or an official platform rating.
Would you pay for a full report?
Checkout is not live. The button below opens a prefilled email so real demand can be recorded. Include the platform, budget, schedule, and the question you most need to validate.
Request a full opportunity reportThis currently records demand only and does not charge you automatically.
Frequently asked questions
Does this score predict game revenue?
No. It only screens first-release delivery risk using team, budget, timeline, platform, and genre complexity.
Are my selections uploaded?
No. The current evaluation runs entirely in the browser and sends no selections to a server.
Can I buy the full report now?
Automated payment is not live. You can submit a request by email, and any paid delivery would be confirmed separately.